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● The Normal and Special Summons of their monsters cannot be negated.
● If they activate a Spell/Trap Card, or monster effect, that includes an effect that Special Summons a monster, that activation cannot be negated.
● Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects.
You can only activate 1 "Hidden Springs of the Far East" per turn.
Hidden Springs of the Far East • MP22-EN101 • C
Descripción:
Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects.● The Normal and Special Summons of their monsters cannot be negated.
● If they activate a Spell/Trap Card, or monster effect, that includes an effect that Special Summons a monster, that activation cannot be negated.
● Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects.
You can only activate 1 "Hidden Springs of the Far East" per turn.
Número: MP22-EN101
Categoría: Field Spell
Fecha de Lanzamiento:
- Rareza: Common
- Color de texto: Normal
- Arte: Normal
- Copyright: ©2020 Studio Dice/SHUEISHA, TV TOKYO, KONAMI
- Reprint: Normal
- Sellada: No
| Número | Estado | Edición | Idioma | Precio | Cantidad | Acción |
|---|---|---|---|---|---|---|
| MP22-EN101 | Near Mint | 1st Edition | Inglés | ₡ 300 |
|
Near Mint / 1st Edition / Inglés
₡ 300