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● 1+: Once per turn, during your opponent's Standby Phase: You can draw 1 card.
● 2+: When your opponent would Special Summon a monster(s), you choose the zone(s) to place it.
● 3+: Once per turn, you can activate 1 "Angelechy" Trap Card the turn it was Set.
● 4+: Once per turn, when your opponent Special Summons a monster(s) (except during the Damage Step): You can banish that monster(s).
● 5: Once per turn: You can Special Summon 1 "Angelechy" monster from your Extra Deck.
Angelechy Endgame Problem • BETB-EN095 • C
Descripción:
This card gains the following effects, based on the number of "Angelechy" Monster Cards in your Spell & Trap Zone.● 1+: Once per turn, during your opponent's Standby Phase: You can draw 1 card.
● 2+: When your opponent would Special Summon a monster(s), you choose the zone(s) to place it.
● 3+: Once per turn, you can activate 1 "Angelechy" Trap Card the turn it was Set.
● 4+: Once per turn, when your opponent Special Summons a monster(s) (except during the Damage Step): You can banish that monster(s).
● 5: Once per turn: You can Special Summon 1 "Angelechy" monster from your Extra Deck.
Número: BETB-EN095
Categoría: Field Spell
Fecha de Lanzamiento:
- Rareza: Common
- Color de texto: Normal
- Arte: Normal
- Copyright: ©2020 Studio Dice/SHUEISHA, TV TOKYO, KONAMI
- Reprint: Normal
- Sellada: No
| Número | Estado | Edición | Idioma | Precio | Cantidad | Acción |
|---|---|---|---|---|---|---|
| BETB-EN095 | Near Mint | 1st Edition | Inglés | ₡ 300 |
|